Predict the Outcome
This page is for marketers setting up a Predict the Outcome campaign. Players read a question, such as “How many goals in the final?”, pick one outcome and press Lock it in. There is no score and no win screen: nobody knows who was right until the event happens. Afterwards you mark the correct outcome, and the draw picks winners from the players who predicted it.
What you can set
Section titled “What you can set”Set these on the campaign’s Config tab.
| Setting | What it does | Allowed values |
|---|---|---|
| Question | What players are predicting. Leave it empty to use the prompt text label instead. |
Up to 500 characters |
| Outcomes | The answers a player can back. | 2 to 20, each up to 200 characters |
Artwork and sound
Section titled “Artwork and sound”Predict the Outcome has no image or sound slots. It uses the campaign’s branding for its colours, logo and font.
Text labels
Section titled “Text labels”Change these on the Copy & Translations tab.
| Key | Default text | Where it shows |
|---|---|---|
loading |
Loading… | While the game loads. |
prompt |
What do you think happens? | Above the outcomes, when you have not set a question. |
submit |
Lock it in | The button that submits a prediction. |
submitting |
Locking in… | While the prediction is being recorded. |
result |
You’re in. We’ll draw after the deadline. | Once the prediction is recorded. |
Choosing winners
Section titled “Choosing winners”- Wait for the event to happen.
- On the campaign’s Results & Telemetry tab, mark which outcome was correct.
- Run the draw.
Use Random, equal odds, the default for this game. The draw picks only from players who backed the correct outcome. Until you mark the correct outcome, the draw cannot run, including a scheduled one. You can change the outcome you marked until a draw has run.